四大名捕会京师过完回风落叶阵后死机。。。。

你去看下~~

操作如下:打开文件夹,找到Date/City/map_11418,打开后

分别复制下面三个文件的内容。

1、combat_caifu_01_win.TXT内容复制为:

//蔡府第二场战斗

CombatEnd();

StopMusic();

Sleep(200);

//第二次闪出布阵者

CityRoleSetPos("布阵者5",17,44);

CityRoleSetDir("布阵者5",0);

//CityRoleResChange();

CityRoleSetPos("布阵者6",19,44);

CityRoleSetDir("布阵者6",1);

//CityRoleResChange();

CityRoleSetPos("布阵者7",20,47);

CityRoleSetDir("布阵者7",1);

//CityRoleResChange();

CityRoleSetPos("布阵者8",21,52);

CityRoleSetDir("布阵者8",2);

//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);

CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;

2、combat_caifu_02_win.TXT内容复制为:

//冷血等人赶至蔡府

CombatEnd();

StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");

CityRoleLoad("map_11418_1.unt");

//播放落叶效果

SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);

CityRoleSetPos("慕容想想",18,53);

CityRoleSetDir("慕容想想",5);

CityParAdd("离离");

CityParDel("离离",0);

CityRoleSetPos("离离",16,56);

CityRoleSetDir("离离",5);

///////////////////////////////////////////////////////

// //

// 补偿经验值 //

// //

///////////////////////////////////////////////////////

CityParAdd("冷血");

PlyAddExp("冷血",91250);

CityParDel("冷血",1);

CityParAdd("夕玫凤");

PlyAddExp("夕玫凤",91250);

CityParDel("夕玫凤",1);

CityParAdd("无情");

PlyAddExp("无情",51600);

CityParDel("无情",1);

CityParAdd("铁手");

PlyAddExp("铁手",31850);

CityParDel("铁手",1);

PlyAddFull();

///////////////////////////////////////////////////////

// //

// 补偿经验值完成 //

// //

///////////////////////////////////////////////////////

//CityRoleAdd("无情",2,61,6);

//CityRoleAdd("铁手",2,58,6);

//CityRoleAdd("冷血",1,63,6);

//CityRoleAdd("夕玫凤",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放离离躺在地上的动作

CityRoleResChange("离离","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);

CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);

CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("无情",15,60,5);

CityRoleAdd("铁手",14,58,5);

CityRoleAdd("冷血",14,62,5);

CityRoleAdd("夕玫凤",13,60,5);

//CityRollWaypointEx("无情",80);

//CitySetFocus("ROLE","无情");

//CityRoleSpeed("无情",4);

//CityRoleSpeed("铁手",4);

//CityRoleSpeed("冷血",4);

//CityRoleSpeed("夕玫凤",4);

//CityRoleGotoEx("无情",15,60,0);

//CityRoleSetDir("无情",5);

//Sleep(500);

//CityRoleGotoEx("铁手",14,58,0);

//CityRoleSetDir("铁手",5);

//Sleep(500);

//CityRoleGotoEx("冷血",14,62,0);

//CityRoleSetDir("冷血",5);

//Sleep(500);

//CityRoleGotoEx("夕玫凤",13,60,0);

//CityRoleSetDir("夕玫凤",5);

//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");

Sleep(300);

//CityRoleSetDir("无情",5);

//CityRoleSetDir("铁手",5);

//CityRoleSetDir("冷血",5);

//CityRoleSetDir("夕玫凤",5);

CityRoleGotoEx("追命",17,52,0);

CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);

CitySetFocus("PLAYER","追命");

CityFaceShow("无情","talk",800,0);

CityTalk("0002");

CityFaceShow("无情","em_04",800,1);

CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("无情","talk",1000,0);

CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("铁手",7);

CityRoleSetDir("夕玫凤",6);

CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("无情","talk",1500,1);

CityTalk("0006");

//播放想想倒在地上的动作

CityFaceShow("慕容想想","em_02",800,1);

CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);

CityRoleSetDir("追命",7);

CityTalk("0007");

CityRoleSpeed("夕玫凤",2);

CityRoleGotoEx("夕玫凤",17,55,1);

CityRoleSetDir("夕玫凤",5);

CityTalk("0008");

CityParAdd("冷血");

CityParTrack("冷血",0);

CityParAdd("铁手");

CityParTrack("铁手",0);

CityParAdd("无情");

CityParTrack("无情",0);

CityRoleGoto("无情",18,49,0);

Sleep(500);

CityRoleGoto("铁手",17,47,0);

Sleep(500);

CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"无情","铁手","冷血");

CityRoleSetDir("无情",5);

CityRoleSetDir("铁手",5);

CityRoleSetDir("冷血",5);

CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);

CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫凤",14,58);

CityRoleSetDir("夕玫凤",5);

Return;

3、combat_lost.txt的内容复制为:

CombatEnd();

StopMusic();

PlayMusic("kite.mp3");

FadeInEx(255,0,0,80);

Sleep(800);

CityLoad("screen_end.mps");

Sleep(200);

FadeOutEx(80);

Sleep(2800);

Sleep(500);

CityEnd();

Return;